The future of gaming is OpenGL

As a Linux user and Open Source enthusiast I always want to see people moving away from the proprietary stuff and into the Open Source world, but sometimes it’s easier to keep them where they are (stuck to Windows), specially when it comes to gaming. I am not a gamer, and would rather spend my time on other more fulfilling tasks like testing a ClearOS installation, but when it comes to helping people migrate from Windows to Linux, there’s always that dreaded question  “Will my games work?”  The answer could easily be “yes very well, better than before!”  but in reality a majority of the games won’t. Why? The proprietary monster that is Microsoft has allured programmers, graphic card manufacturers and the common citizen into the idea that DirectX is the best, and it could not e further from the truth. While DirectX only runs on Windows, OpenGL offers equal or better results and runs on every platform. 

But don’t let me talk to you about this, as I said I am not a gamer, let those who know what they are talking about tell you. This great article will help you understand Why should you use OpenGL and not DirectX (Wolfire Blog), and you may also enjoy reading this article Commercial Gaming coming to Linux?  from the Linux Magazine.

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